25s that trigger low level CWDT to summon skeleton. Gives a brief burst of life regeneration, as well as a buff which. League Giveaway Bosser/Sanctum Min-maxed shockwave totemThe wiki's article on damage taken makes a distinction between damage taken and damage dealt with damage taken calculating before mitigation and damage dealt after. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. 6 % of Attack Damage Leeched. (FYI) Mind Over Matter - 40% of damage. Example: A monster strikes you for 100 physical. 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill You think we do not know. Effect: Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 seconds. Life Recoup is a small passive skill that grants life recoup . Payment: Visa, PayPal, Skrill, Cryptocurrencies. A Viper. Maximum Mana: 78 * 1. If 10% implicit, that means it's possible to hit 100% Recouped as Life and 30% Recouped as Mana (2x rings, Helmet, tree, and victario boots for mana). Server: PC, Xbox, PS. Mana "recouped". 08 damage over 4 seconds. . It also grants a buff that grants additional elemental resistances and physical damage reduction for each endurance. 40% of Physical Damage Converted to Lightning Damage You only need ~275% of life recoup, witch is totally douable with getting all the life recoup options available + opting in to some increased recovery rate options. Payment: Visa, PayPal, Skrill, Cryptocurrencies. If I took further damage into life, petrified blood would do it. I ended up with ~99% of physical damage recouped, and 87% of all other types. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. you will have a 20% damage reduction and are at 0mana after you take a hit. to grant 100% increased Experience gained for 60 seconds. I can't imagine it being better than the regular regen during flask effect if you wanted a recovery mod from your Cinderswallow. Safe and Instant Delivery. In your example you get hit for 100dmg, you take 60 instantly and 40 as a dot and you recoup 50 (from the initial hit) over 4 seconds. +(20-30) to maximum Life. (80–100)% of Damage taken Recouped as Life; Debuffs on you expire (80–100)% faster (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Flavour Text: Those that can never die have but one wish. 4 increased regen = 2% regen/s from Untiring. Level: 75: Effect (29-30)% of Physical Damage taken Recouped as Life: Granted Buff Id: influence_stat_condition_presence_celestial_boss: Aura Radius (if any), in 0. Server: PC, Xbox, PS. Level: (1-20) Cost: (7-13) Mana. Circle of Life provides "Gain 10 Life per Enemy Hit with Attacks" and "12% of Damage taken Recouped as Life". I don't play the build, but the benefits will be as a jugg, that 8% of armour will apply to the converted damage, so 10% phys as fire, even with 75% fire res will be : 1000 phys damage => 100 as fire. But does the Zealoth's Oath keystone change Health Recoup into Recoup for Energy Shield? I figured it would, cause recoup is also a form of life regen, I'm assuming? Any information is appreciated. 2% of Damage taken Recouped as Life: Can be obtained as a reward for defeating the Tawhoa tribe in the Trial of the Ancestors. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). (New) 10% more Maximum Life if you have at least 6 Life Masteries allocated. You wantednto change the wording, not buff it. It improves the Life and Mana related stats: After having added 20% quality, there are some bonuses for Life and Mana: Maximum Life: 79 * 1. Life Recoup Effects instead occur over 3. PoEDB. Buy PoE Currency Cheap. This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). 10% more Maximum Life if you have at least 6 Life Masteries allocated. We all know PoE has many many ways on recovering your whole life pool in less than a second anywaysPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Arctic Armour: Gives less phys damage taken while. So if i get hit 10 times within those 4 seconds since the leech stack was removed then i'd get 10 recoup stacks. Recoup Effects instead occur over 3 seconds. 0: to create a Portal to Town: Omen of Return: Will be Consumed when you Die to create a Portal to Town: 2. So w/e recoup you have will be based off that 10k damage taken. I do think I'm gonna keep trying to make this build work. 19]Arc Archmage Inquisitor experimental Build - gameplay video - YouTube. Take 100 damage and then degen 16 extra damage. 7. 12% of Damage taken Recouped as Life Gain 10 Life per Enemy Hit with Attacks Circle of Life is a notable passive skill . Omen of the Jeweller. 12 % of Damage taken Recouped as Life. Homepage; Trade; Community Websites; Community Apps; Tools. Will be Consumed when you reach 25% of Life. You can even go low life for pain attunement and throw in petrified blood for huge damage mitigation. Name Stats; Acrimony +15% to Damage over Time Multiplier :. As far as I know (feel free to correct me) this is only from hits, so DoTs won't trigger this. The gem only improves the supported skill's damage if the player is on full life. Vendor Offer. Shares a cooldown with other Guard skills. With MoM or Agnostic this can help to tank future damage. 25 % more Damage with Hits against Enemies that cannot have Life Leeched from them; 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100 % increased total Recovery per second from Life, Mana, or Energy Shield Leech; 25 % increased Maximum total Life, Mana and Energy Shield Recovery per. All the other damage is reservation, and you can do anything (except mitigate incoming damage) for that. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. 6% of your max life/s. Omen of Resurgence Omen of Resurgence Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 seconds Each player can only consume one Omen in each combat area. Just chillin. Safe and Instant Delivery. Up to 20% from "Maw of Conquest". Life (also called Health or Hit Points) is the health source of a character or monster. Normal. Acquisition. Now has 6-12% of Damage Taken Recouped as Mana. You would sooner. (1-1. A Conquerer. 12% of Damage taken Recouped as Life. (20–30) % reduced Recovery rate of Life and Energy Shield. (10-20)% of Damage taken Recouped as Life. Life Recoup: Using a 19/25 Petrified Blood (thanks to Ashes of the Stars) we only take 75% of that 40% of damage prevented as life loss over 4 seconds. Safe and Instant Delivery. Circle of Life. If you have "10% of damage taken recouped as life", you still take 100% of the damage, you just recoup it afterwards. 10% of Damage taken Recouped as Mana 15% increased maximum Mana: Amber Oil: Azure Oil: Black Oil:. I ended up with ~99% of physical damage recouped, and 87% of all other types. 2*corrupted item, si I have a 31+%damage taken goes to mana,. With petrified blood, the first 60% hits and you will recoup it, the second. Then there is the Weapon option, which comes out around 97% hit damage lost over time. requirements: +60 to maximum Life +60% to Elemental Resistances Optional affixes: Strength Dexterity Damage taken Recouped as Life Curse Enemies with Despair on Hit increased Fire Damage Non-Channelling Skills have -7 to. Imagine if you just take 20% of dmg taken as life. Mana Mods: # to Maximum Mana, % Increased Maximum Mana, Regenerate # Mana per Second, Attack Damage Leeched as Mana, # Mana Gained on Kill, etc. lvl. This skill deals a ton of damage, but also hits you. Cloth Belt Requires Level 68 (15-25)% increased Stun and Block Recovery +(600–700) to Armour (12–15)% increased maximum Life +(40–60)% to Fire Resistance. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. Payment: Visa, PayPal, Skrill, Cryptocurrencies. 12: Increased Melee Damage; Elder’s Orb Best Map 4. 0: Infused Flesh is introduced to the game. 5)% of Physical Attack Damage Leeched as Mana. Thus, you need at least 5k life to sustain the dmg, as the max leech rate per. 3. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. Die twice in a T16 during the vid lol. From Path of Exile Wiki. Die twice in a T16 during the vid lol. Circle of Life Attr /15 ⍟. This includes Storm's Secret, Scold's Bridle, Forbidden Rite, Eye of Innocence, etc. 3. · Removed left ring to look for redeemer mod of "increased effect of non-damaging ailments" (+200k dps), and got lucky with T1 recouped as life on it too. Mana before Life is a defensive technique that utilizes the The Agnostic and Mind over Matter keystone passive skills. My question was, what is that25% more Damage with Hits against Enemies that cannot have Life Leeched from them; 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 10% of Leech is Instant; 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Life Mastery: 6 +50 to. Here is my question : Does "x% damage taken recouped as life" work with damage prevented by petrified blood? In other words: An ennemi hit me for 100 damage, I take 60, I prevent 40 that I'll take over a few seconds. Tattoos 3. ago. The Gemini notable has been removed from the game. Path of Exile Wiki editing functions. Life that would be lost by taking Damage is instead Reserved. its whatever the item says. With 2 Storm Secrets that are perfectly rolled on the frequency affix, you take 2 x 250 dmg x 4 (= base HoT frequency) x 2 (= 100% inc frequency) = 4,000 dmg per second, before resistances. +(20-30) to maximum Life. Server: PC, Xbox, PS. Cast Time: 1. (16–18)% of Physical Damage from Hits taken as Cold Damage. My question was, what percentage of the damage taken is recouped as life? Because if it's 100%, then a person could just get 100% damage taken recouped and be quite tanky. This belt provides Corrupted Soul. Perfect link and custom colorings are available. (6–12) % of Damage taken Recouped as Mana (6–12) % of Damage taken Recouped as Life Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)Energy shield is a form of defence that acts as an additional hit point pool on top of life. 21 Crucible League, maximize your loot drops and increase your chances of finding rare and valuable items. 0: Now grants 10% of Damage taken gained as Mana over 4 seconds when Hit (up. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. 25s (CWDT cooldown is 0. It require a large investment and gives little in return. Immortal reflect build will be in by week 2, guaranteed. That leaves us at 88% physical damage taken. So if i get hit 10 times within those 4 seconds since the leech stack was removed then i'd get 10 recoup stacks. 15 = 31694 life recouped over 4 second 5) Net life regen 31694 - 21200 = 10494 net life regen after 4 second By going over 100% damage recouped as life, we can obtain excess healing from the self. I have 1% elemental and 1% fire, my build uses RF so i can assure you it does not leech. Recoup only works for hits. The effect ends when you have 1 life. Level: 79: Effect (13-15)% of Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. Will be Consumed when you reach 25% of Life. Log In Create Account Contact Support. The strongest examples of this are for DoT builds or minions builds. 22)*(1-0. 17% increased Damage. Maw of Conquest is a unique Steel Circlet . However, as Petrified Blood gains levels (and quality), the life lost over 4 seconds scales down. C Tier:. If I. Breakdown: 95% mitigated * 1. Generation type: Searing Exarch (Id: 28) Req. Buy PoE Currency Cheap. However, I lost dex/strength, I needed 20 str and 9 dex. I do think I'm gonna keep trying to make this build work. If you take 500 damage, you will receive 350 back over 4 seconds (87. Server: PC, Xbox, PS. Masteries. From Path of Exile Wiki. Join. Take theirs out. Mod type: LifeRecoupForJewel: Mod domain: Jewel (Id: 10) Generation type: Suffix (Id: 2) Req. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). What links here; Related changes;. Stats Tags; The Elder's: 68: You and your Minions take (45-31)% reduced Reflected Physical Damage: physical; The Elder's: 75: You and your Minions take (55-46)% reduced Reflected Physical Damage Circle of Life. But for trauma you take damage at the same time you deal damage to the ennemy, so no time to go full life without leech being a part of it. Up to 20% from "Maw of Conquest". Up to 50% damage taken recouped as life from tree. The table below lists the 402 notable passive skills. Server: PC, Xbox, PS. 8% of Damage taken Recouped as Mana: Axiom Perpetuum - they grant a bit of flat Damage for your Spells, but most importantly, they greatly improve your Critical Strike Chance. 9% of builds don't even take recoup on jewels normally. Server: PC, Xbox, PS. 5 Main Scenario Quests – Death Unto Dawn; Lost Ark Leopard Pet: Shushire & Voldis; General’s Cry PoE 3. 40% increased Armour and Evasion Rating while Leeching. Then, if we take exactly 30% of damage recouped as life (18% from infused flesh and 12% from a ring mod) we can perfectly counteract the life loss without. 10% damage recouped as life does not reduce damage taken by 10%. Enemies you Kill have a 2 % chance to Explode, dealing a tenth of their maximum Life as Fire Damage. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. And with enough life recoup tattoos, you can also reach over 100% damage taken recouped as life. I used 3 cast when damage taken setups once and steelskin was going off like crazy. Finish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. Path of Exile. Problem: Damage taken recouped as life is a relatively new recovery option, and there are not currently enough sources of it available for players who wish to invest heavily in it. C Tier: Omen of Return: Will be Consumed when you Die. A Viper. Server: PC, Xbox, PS. 1 Standard modifiers;. Import Code for Path of Building. A Conquerer. Catalogue:. Stasis Prison (the unique chest) has. Arctic Armour: Gives less phys damage taken while stationary. Level: 1: Effect (4-6)% of Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. 3) damage taken over 4 second: 5300 * 4 = 21200 damage taken over 4 second 4) Amount being recouped over 4 second 21200 * 1. I imagine it will work like the delayed damage part of Petrified Blood - 8% of damage taken lost as life over 4 seconds. Level: 75: Effect (19-20)% of Physical Damage taken Recouped as Life: Granted Buff Id: influence_stat_condition_presence_celestial_boss: Aura Radius (if any), in 0. Forbidden Rite inflicts self-damage when used, this makes up the rest of the damage to trigger Cast when Damage Taken. PoE Account kenketsu_chan. e. Gem. Server: PC, Xbox One, PS4. Buy PoE Currency Cheap. 17 Path of Exile league, I've decided to conduct some testing. While a Unique Enemy is in your Presence, #% of Physical Damage taken Recouped as Life; While a Unique Enemy is in your Presence, #% increased Despair Curse Effect;. PoE Recouped Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. Only Damage from Hits can be Recouped, over 4 seconds following the Hit Maw of Conquest. Mastery. The damage take before MoM is applied is the amount that is damage recouped. Energy Shield is an alternative to Life. Name Category Description; Circle of Life: Notable: Gain 10 Life per Enemy Hit with Attacks; 12% of Damage taken Recouped as Life; Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Clear Oil + Indigo Oil + Violet Oil. Block chance has been reduced, replaced, or removed throughout the tree. dont have access to minus mana on rings and cant buy them at the moment. Your Evasion Rating is reduced by 40% when. 3. I think you are overvaluing that relic by a lot. I reduced my mana regen to almost zero. Mana Mastery. ago It's not new but no. 100 life damage (-> 1. But if I had multiple, to say 50% damage taken recouped at life, then my total overall would be 40% damage taken recouped as life. Life on Kill and Recoup. Nine Lives is a hidden notable Ascendancy passive skill for the Witch. I use it on builds that aren't able to use leech normally. The game calculates damage before it modifies damage taken. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. Safe and Instant Delivery. Existing items anointed with that notable would have the new notable Vampirism instead. If the player is affected by damage over time, such as from Blood Rage Blood Rage Spell, Duration, Physical Level: (1-20) Cost: (12-29) Life Cooldown Time: 1. (16–18)% of Physical Damage from Hits taken as Lightning Damage, (7–10)% of Lightning Damage taken Recouped as Life: Prefix You and your Minions take 100% reduced Reflected Elemental Damage: You and your Minions take 100% reduced Reflected Elemental Damage, (3–5)% reduced Elemental Damage taken: Prefix (9–11)%. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield LeechDamage taken recouped as mana. 8% of Damage taken Recouped as Mana. Jump to navigation Jump to. Stats Tags; Crusading: 75: 30% increased Attack Damage: damage; attack; Group: AllDamage (6-8)% increased Damage per Frenzy Charge. Getting 30% Life recoup and a 21/20 Petrified Blood basically voided 40% of the hit damage you took by counteracting and perfectly matching the life loss from damage taken over time effect with life recouped. (8-12)% increased Spell Damage +1 to Level of Socketed Spell Gems (20-28)% increased Spell Damage (5-8)% increased Cast Speed +(15-20) to maximum Life +(15-20) to maximum Mana Regenerate (6-8) Life over 1 second when. "If you have leeched life recently, 25% of damage you take is recouped as life" Well, that is very different to the way the mastery currently works. The Player's Life Orb at full life. This is so stupid lmaoalso use the Vampirism recoup node for life (20% damage taken recouped -- not sure exactly how it computes damage taken vs. Leech Mastery. 10% chance to Recover 10% of Mana when you use a Skill. Attacks against the cursed enemies have a chance to inflict bleeding. 25s) You take 420*3 damage after 0. Always have a guard skill up. +(20-30)% to Lightning Resistance +(10-15) to all Attributes (20-40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 3 Life per second. Having more than 20% Life also allows you to ignore the Expedition culling mod. (200–250) % increased Evasion and Energy Shield. Life Recoup: The build requires as much recoup as can be reasonably attained. Recoup Effects instead occur over 3 seconds. 3)(1-0. . Depends on how you want to use them. Path of Exile Guides & Tips. No Setharial • D2 Filter Creator • 2 yr. ago. Payment: Visa, PayPal, Skrill. The wiki's article on damage taken makes a distinction between damage taken and damage dealt with damage taken calculating before mitigation and damage dealt after. The damage take before MoM is applied is the amount that is damage recouped. Safe and Instant Delivery. 3% chance to Recover all Life when you Kill an Enemy. g. 25% of Damage taken gained as Mana over 4 seconds when Hit Spends a portion of your mana. 60% chance to avoid stun/poison/bleed by shadow. Molten shell and heck even immortal call works even after its nerf especially if you use endurance charges. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. Sudden Dawn - It has currently no use in any build that we know of. The next step is to combine this with Forbidden Rite. Content is available under Creative Commons Attribution-NonCommercial 3. Homepage; Trade; Community Websites; Community Apps; Tools. By using both keystone passives, a character's mana pool acts as both a source of effective hit points and a source of life recovery. Modifier Req. Continue reading. PoE 3. Also the damage Recouped doesn't stop even if you are full Life. Gain 4 Life per Enemy Hit with Attacks. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them; 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 10% of Leech is Instant; 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Life Mastery: 6 +50 to. As someone already stated, recoup only works with hits. 6% of Damage taken Recouped as Life. "Perenniality" and "15% Damage Taken from Hits Leeched" 1. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. 20 % chance for Poisons inflicted with this Weapon to deal 300% more Damage. So you get life recoup even if the damage was dealt to ES or Mana. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Corrupted Soul causes 50% Non-Chaos Damage taken to bypass Energy Shield. 0: Removed the Prophecy mechanic from the game, and moved many of its rewards to. Server: PC, Xbox One, PS4. MoM first: 100 damage deals 70 damage to life and costs 30 mana, first. 21. [1] It is a synonym of 'damage dealt', but from a defending standpoint. Path of Exile. 40% of Damage is taken from Mana before Life. doesn't matter, the behavior of more and increased mods is consistent regardless. Path of Exile November Events tenkiei - October 26, 2023. So w/e recoup you have will be based off that 10k damage taken. 00 sec. Jewels. (New) 40% increased Armour and Evasion Rating while Leeching. Regenerate 5 Mana per second. It says right below the node: "Only Damage from Hits can be Recouped, over 4 seconds following the Hit". PoE Mana Modifiers. You only need ~275% of life recoup, witch is totally douable with getting all the life recoup options available + opting in to some increased recovery rate options. Runic Crown Ward: (164-189) Requires Level 68, 66 Str, 66 Dex, 66 Int Acquisition. 20% of damage recouped as life. Pig-Faced Bascinet now has 229. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Last fetched. Inexorable: 25% chance to gain endurance charge when hit, 50% inc armor while stationary. 1 % of Life per second. Gain 2 Mana per Enemy Hit with Attacks. Existing items anointed with that notable would have the new notable Vampirism instead. So assuming you take 65% (which is 13. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Coral Ring Requires Level 49 +(20-30) to maximum Life +(10-20) to all Attributes (30-50)% increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on Kill The respect of Karui warriors is hard to earn, but lasts a lifetime. 5% untiring regen * 1. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. So to switch it around only makes things inconsistent. From Path of Exile Wiki. Item. You have 10% fire damage taken recouped as life. This page was last edited on 24. Unique Items. 3 * 1. Server: PC, Xbox, PS. 100% is pretty crazy especially if you're already able to mitigate this damage via other forms of recovery (leech. Bulk Divine Orbs on the stock. e. Path of Exile item and currency. You have 100% increased life recovery rate. Chance. If I have The Agnostic then it becomes 80% to mana and 20% to life. Damage Penetrates 20 % Lightning Resistance. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 7: 8:. 000 damage taken) 4260 goes to life which means you ded, no recoup. 6% of Damage taken Recouped as Life; Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Life Recoup: Normal: 6% of Damage taken Recouped as Life;. Drop restricted. 74: Regenerate (1. Location East of the Shadow's starting. "When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (81–100)% of Life loss prevented this way is lost over 4 seconds" If I am low life, and take 100 damage, 40% of that damage will be prevented (40 damage). From Path of Exile Wiki. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. +(17-23)% to Chaos Resistance Recover (3-5)% of Life on Kill Gain Adrenaline for (1-3) seconds on kill(7-8)% of Physical Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. 17. The Player's Life Orb at full life. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Note. Life Recoup: The build requires as much recoup as can be reasonably attained. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield. "If you have leeched life recently, 25% of damage you take is recouped as life" Well, that is very different to the way the mastery currently works. Press Alt hovering over mod to see what "recouped" mechanics do. The basic tech here feels like it became popular with dissolution of the flesh builds. 08) is around 44% total damage taken. You have 50% physical damage taken as fire. hottestpancake • 3 yr.